Jurassic World Alive - Allosaurus G2

The AllosaurusG2 model I created on the mobile game Jurassic World Alive.
The final texture is 512x512, consisting of Diffuse, Specular, Normal and Rimlight mask.

The concept was supplied by Universal.
Rigging and skinning by Jonathan Werlen.

JWA environments by Alex Kam, Guillaume Couture and Margaret Van Dyke.
https://www.artstation.com/alexkam
https://www.artstation.com/mvd

Environment VFX by Tobiasz Filipowicz.

Animations by the animation team at Ludia.