I really wanted to do something special with this model after experimenting with animal skinscan projecting in Zbrush.
Fine detail from texturingxyz, everything else including legs and head sculpted manually.
512x512 in-game textures didn't really do it justice so I tried to make some more interesting renders in Marmoset and played around with different materials, colors and emissives with Substance Painter.
The actual in-game model that I initially made:
https://www.artstation.com/artwork/r9bNqG
The original concept which I also made:
https://www.artstation.com/artwork/KON8AB