Inostrancevia model I did for the mobile app Jurassic World Alive. This sculpt/retopo geo was used as the starting point for most of the other creatures of this family.
The final texture is 512x512, consisting of Diffuse, Specular, Normal and Rimlight mask.
The concept is by joé Lesaffre.
https://www.artstation.com/joelesaffre
Rigging and skinning by Jonathan Werlen.
JWA environments by Alex Kam, Guillaume Couture and Margaret Van Dyke.
https://www.artstation.com/alexkam
https://www.artstation.com/mvd
Environment VFX by Tobiasz Filipowicz.
Animations by the animation team at Ludia.