Poukandactylus model I did for the mobile app Jurassic World Alive.
I really wanted to move towards Claires reference of bearded vultures so I ended up diverting a bit from the final concept to get that intense look they have.
I was able to reuse a lot of the sculpted featherbody and lowpoly geometry of the Haast birds by Hermann Marie-Joseph
https://www.artstation.com/quadart
The final texture is 512x512, consisting of Diffuse, Specular, Normal and Opacity/Rimlight mask.
Concept done by Claire Sanchez.
https://www.artstation.com/clairesanchez
Rigging and skinning by Pierrick Chagnon.
https://www.artstation.com/pierrickchagnon
JWA environments by Alex Kam, Guillaume Couture and Margaret Van Dyke.
https://www.artstation.com/alexkam
https://www.artstation.com/mvd
Environment VFX by Tobiasz Filipowicz.
Animations by the animation team at Ludia.